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Lights, Camera, Action!



Author: Larry Kuhn
Date: September, 1993
Keywords: multimedia software program review application action! action macromedia
Text: Depending on who you ask, the term ''multimedia'' can generate a number of responses. Like any other category of software, multimedia software is really meant to address a set of specific software needs. People who do accounting and bookkeeping work see multimedia as a solution in search of a problem. Users who have the task of integrating pictures, text, sounds, and video clips into presentations for groups or clients see multimedia applications as 'the wave of the future'. The world of multimedia production on the Mac can trace it's roots back to Apple's HyperCard program which let users build applications that incorporated interactively, text, graphics and sound. A lot has changed since 1987-88, and the Mac has grown up quite a bit. So has the software. As opposed to other categories of software, where most any Mac with a couple megabytes of memory and a hard disk will do nicely, the world of multimedia has stiff hardware requirements before you can truly get the kind of results that make people go ''wow!''. Entrance requirements; Macromedia Action requires 4 to 6 megabytes of RAM (is you run System 7), a hard disk, and a Mac with a 68020 processor or better. It will run on a Classic II, Mac II, IIx, IIfx, IIcx, IIci, IIsi, LC, LCII,LCII,SE/30 (w/ color monitor), PowerBook 140 or 170, or Quadra series. A set of external speakers is recommended for sound output, and Macromedia's Macrecorder is recommended if you want to capture your own sound sources. If you intend to print your presentation to video, you'll need a NTSC video decoder card such as the Radius Video Vision system, RasterOps 24STV and decoder, or another third party device. In reality, when it comes to doing multimedia work, the minimum amount of RAM you want is 8-10 megabytes, at least 50 megabytes of free space on your hard disk, and a 68030 or better processor. When it comes to RAM and disk storage, you can never have enough of either when you do multimedia work.
What Action does: Action lets you create presentations that you can print to video (if you have the proper hardware), or create presentations that are on-screen and interactive. You can import PICT files, sound edit and AIFF sound files, and QuickTime movies into Action. The Action tool palette has a number of useful tools for creating text, and regular polygon tools like squares and circles. Each object can be manipulated in Action to have a specific duration, and set of effects, such as wipes, dissolves, and other transitions. Any object may be given a path to follow, making it easy to have text appear from the right or left side of the screen. Action makes it easy to do rolling credits using this feature. An Action document is broken down into 'scenes'. The default for any document is 4- one minute scenes, but you can edit the duration of a scene to be as long as the objects in the scene, thus offering a lot of flexibility. Assembling a scene is straightforward once you know what you want to do. I usually start by importing a PICT file that I use for a background. When you import or create an object in Action, the default time of that object is 10 seconds. By double-clicking the object with the selection tool, a dialog box appears where you can easily modify the duration, and entrance and exit effects you want for the object. I usually start by making my background duration one minute. Action offers a VCR-like control panel that advances the time in a presentation. It is a floating palette like the tool palette, and is easily moved around the screen. After I set a background, the next step is to advance the time of the presentation a few seconds. Then, it is easy to create text. There is a text tool and a text menu for selecting font, size, style, and justification. After using Action for a little, it is easy to create quick presentations in about an hour. It helps to have a 'storyboard' written out so you have a rough idea of what you want your presentation to look like, and the kinds of transitions you want. If I have a good idea and a storyboard, I can make a 2-4 minute presentation in about an hour. This assumes that I have all the elements that I want to import (like PICT files, QuickTime movies, and sounds) already done. Action comes with a good set of 'templates' that allow you to just plug in what you want to present. The templates are all very attractive and there are a good variety to choose from. For 'quick and dirty' presentations, using the templates can be helpful in cutting down production time. Action also comes with a small (but good) set of sounds that you can incorporate in your presentation.
Interactively: Action lets you create buttons that react to mouse clicks. Although these buttons are not scriptable in the HyperCard sense, they can be easy to use, and useful for creating simple interactive presentations. A user might click on a sub-heading button, and then the button links to another scene in the presentation. Although this feature is limited compared to other environments, it is useful, and easy to use. What I really liked ; There are lots of neat things in Action, the best of which is the ease of use. It does what it does pretty well, and it doesn't try to be all things at once. I really like the timeline view for moving objects around. The ability to add sound to an object is nice (if you have enough RAM) and the built in effects for objects (like wipes, dissolves, movement on a path) is very slick. What I didn't like ; I want a little more support for import and export of other file types, specifically import of MIDI files, and export of Action documents to QuickTime. Support for a stand-alone run time player needs to be included for distribution of Action documents. The abilities of buttons were limited, and Action needs to be able to have scenes and buttons call up other entire Action documents. Currently, you can only link to other scenes in a document.
The documentation: The manual for Action is well written, but it is required reading to get the most out of the program. It is well indexed so if you have specific questions it is pretty easy to find out about a specific topic. The manual is well illustrated with dialog boxes, and step-by-step instructions. It is mercifully short (only 234 pages) and well written. I give it a 4 out of 5
Ease of Use: Compared to MacroMedia's flagship program, Director, Action is much easier to use. Overall, it has good interface features, and after doing a few tutorial exercises and a presentation of your own, there aren't any ugly surprises. One area that might cause initial confusion is that a menu selection ''Template View'' must be selected before you can change template objects. It would be nice if everything were available to edit on the same level. I give it 4 out of 5.
Features: Action supporte to have scenes and buttons call up other entire Action documents. Currently, you can only link to other scenes in a document.
The documentation: The manual for Action is well written, but it is required reading to get the most out of the program. It is well indexed so if you have specific questions it is pretty easy to find out about a specific topic. The manual is well illustrated with dialog boxes, and step-by-step instructions. It is mercifully short (only 234 pages) and well written. I give it a 4 out of 5
Ease of Use: Compared to MacroMedia's flagship program, Director, Action is much easier to use. Overall, it has good interface features, and after doing a few tutorial exercises and a presentation of your own, there aren't any ugly surprises. One area that might cause initial confusion is that a menu selection ''Template View'' must be selected before you can change template objects. It would be nice if everything were available to edit on the same level. I give it 4 out of 5.
Features: Action supports the needed features to be a useful multimedia development tool. It is not Director, nor does it take as long to learn. It supports importing of important resource file types such as PICT, QuickTime, Sound Edit and AIFF. Export features include numbered PICT's and PICS files. It would be nice if it supported QuickTime exporting, but users who need this capability can use Apple's Convert to Movie program that converts PICS files to QuickTime. Support for MIDI files would also be handy, but currently not supported. A useful feature in Action is the Timeline View. This view makes it easy to see objects in the context of time, and move them forward or backwards. It is very useful for the 'fine-tuning'of a presentation. A feature that would be well received in future versions would be support for stand-alone support-like Director's 'player' program. As it stands, to run an Action presentation, you need the program to do it. A run-time environment would be useful for distribution of presentations. I'll give Action 3 out of 5 in this category.
Performance: As with all the multimedia programs, Action is only as good as the home you give it on your hardware. I wouldn't recommend running it on an LC or even a IIsi. It works best with about 8 megabytes of RAM, and it will perform better with even more. Action zooms right along on 68040 machines, and does pretty well on 68030 machines running at above 25 MH. Presentations with lots of sound produce large files, and gobble up lots of RAM, so use audio with caution, especially if you don't have a boatload of RAM to offer Action. Overall performance is good, but very machine dependent. I give it 3 out of 5.
Price: $349 retail (look around for deals on Action; it sometimes gets bundled with digitizing boards like Video Spigot) Who should use this program? People who create advertising, those making promotions that are video based, people creating sales and training tools, marketing moguls, and educators.

Copyright © september, 1993 by Larry Kuhn


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